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Leaning/언리얼

06-04 UE5 오후 (시간에 따른 하늘,AI 애니메이션, FollowPlayer, Flash Light)

by ksw8596 2024. 6. 4.

 

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  • SunSky : 시간에 따른 하늘을 만들어주는 BP

Moon

Temperature : 차가운 색을 만들어줌

 

Light -> Advanced-> Forward Shading Priority 값에 따라 우선순위를 준다.

 

FlashLight 뷰포트 설정

 

 

AI

 

 

참조 API

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Engine/Kismet/UGameplayStatics/GetPlayerPawn?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/AAIController/SetFocus?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/AAIController/MoveToActor?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/BlueprintAPI/Controller/LineOfSightTo?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/AAIController/ClearFocus?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/AAIController/StopMovement?application_version=5.3

 

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/AAIController/LineOfSightTo?application_version=5.3

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